Pie
A communal pot of chips or money to which players contribute a small amount each game. The pie is awarded at the end of a session based on group rules, commonly to the highest scorer or the winner of the last game.
What Is the Pie?
The pie (also called the kitty, pot, or pool) is a communal fund that accumulates over the course of a Mahjong session. It is a popular house rule, not part of the official NMJL rules, used by many American Mah Jongg groups to add an extra layer of excitement and stakes to a playing session.
The basic concept is simple: each game, every player contributes a small, fixed amount of chips to the pie. This amount accumulates over the session (typically 16 games across 4 rounds). At the end of the session, the entire pie is awarded to one player based on a pre-agreed criterion.
Common pie award criteria include:
- Highest overall score at the end of the session
- Winner of the last game of the session
- Most Mah Jongg wins during the session
- Largest single-hand win (highest-value hand won)
The pie adds a secondary objective beyond individual game wins. A player who has been losing all session might still take home the pie if they win the final game, creating a come-from-behind dynamic that keeps all players engaged until the very end.
Pie Variations and Setup
Different groups handle the pie in different ways. Here are common variations:
Fixed contribution: Each player adds a set amount (e.g., 5 or 10 points worth of chips) per game. With four players over 16 games, a 10-point-per-player pie accumulates to 640 points, a substantial bonus.
Winner contributes: Only the winning player of each game adds to the pie. This is less common but creates a dynamic where winning individual games has a small cost (the pie contribution) balanced against the large benefit of collecting from opponents.
Multiple pies: Some groups run two or more pies with different award criteria, for example, one pie for highest overall score and another for most wins. This creates multiple paths to bonus payouts.
Rolling pie: If the session ends in a wall game as the final game, some groups carry the pie over to the next session rather than awarding it. This creates growing pots that add drama to future sessions.
Because the pie is a house rule, there are no standardized rules, every group sets their own terms. The key is to agree on pie rules before the first game to avoid disputes at the end of the session. Clarify the contribution amount, the award criterion, and any special conditions (what happens if there's a tie, what happens in a wall game, etc.).